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DEVELOPMENT OF HARDWARE AND SOFTWARE FOR A GAME-LIKE WIRELESS SOUND DISTRIBUTION SYSTEM

机译:开发用于游戏类似的无线声音分配系统的硬件和软件

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In the last few years, traditional music systems have evolved in multi-dimensional and surround sound systems. Digital formats and wireless networks allow for audio content to be readily accessible on smart networked devices. We increasingly see a trend to augment high definition TV, virtual reality gears as well as gaming applications with multidimensional audio. Hence 3D sound and directional perceptions have become of prime importance for experiential media applications. We have designed a new portable audio hardware system and a dedicated mobile android application to render immersive surround sound experiences with real time audio effects. The tablet and mobile phone allows the user to control or "play" with sound directionality and implement various audio effects including sound rotation, spatialization and other immersive experiences. This paper describes the hardware and software design, provides the theory of the sound effects, and presents demonstrations of the sound application that was created.
机译:在过去的几年中,传统音乐系统已经在多维和环绕声系统中演变。数字格式和无线网络允许在智能联网设备上易于访问音频内容。我们越来越多地看到一种增强高清电视,虚拟现实齿轮以及使用多维音频的游戏应用的趋势。因此,3D声音和方向看法已成为对体验媒体应用的重要性。我们设计了一种新的便携式音频硬件系统和专用的移动Android应用程序,可以使用实时音频效果呈现沉浸式环绕声体验。平板电脑和移动电话允许用户控制或“播放”声音方向性,并实现各种音频效果,包括声音旋转,空间化和其他沉浸式体验。本文介绍了硬件和软件设计,提供了声音效果理论,并介绍了创建的声音应用程序的演示。

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