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An efficient augmented reality method for sports scene visualization from single moving camera

机译:一种有效的增强现实方法,可从单个移动摄像机进行运动场景可视化

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An algorithm to insert augmented reality in sports scenes is presented. The goal is to augment an image to the scene so that it appears as a part of the original scene. The proposed algorithm uses the homography relationship between the image coordinates and the world coordinates, then utilizes the Sift algorithm to find the corresponding points between two frames. By using the homography map we can detect the interested insertion region in each frame. To insert the virtual content, the algorithm segments the foreground and then uses the inverse homography map to insert the augmented reality in the original frame. The proposed algorithm is robust against camera movements. As shown in experimental results, the augmented image is well placed in the desired location. The experimental results show the strengths of the proposed method.
机译:提出了一种在运动场景中插入增强现实的算法。目的是将图像扩大到场景,以使其显示为原始场景的一部分。该算法利用图像坐标与世界坐标之间的单应性关系,然后利用Sift算法在两帧之间找到对应的点。通过使用单应图,我们可以检测每个帧中感兴趣的插入区域。为了插入虚拟内容,该算法对前景进行了分割,然后使用反单应性图将增强现实插入到原始帧中。所提出的算法对于照相机运动是鲁棒的。如实验结果所示,增强后的图像很好地放置在所需的位置。实验结果表明了该方法的优势。

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