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Reducing the computational cost of underwater visual SLAM using dynamic adjustment of overlap detection

机译:通过重叠检测的动态调整降低水下视觉SLAM的计算成本

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This paper proposes three techniques to reduce the computational cost, both in terms of memory and CPU usage, of visual underwater trajectory-based SLAM. On the one hand, geometric constraints involving the camera Field of View (FOV) are used to decide when a new node has to be added to the trajectory estimate. On the other hand, the camera FOV geometry is also used to preselect the candidate images that have to be registered. Finally, the trajectory-based structure is exploited to foresee loop closures and concentrate the computational efforts to these situations, reducing the CPU work when possible. As a result of these three techniques, the resolution of the estimated trajectory is adjusted dynamically and the image registration process, which is usually the most expensive, is only executed with images that are likely to provide useful information.
机译:本文提出了三种技术,以减少基于可视水下轨迹的SLAM的内存和CPU使用率方面的计算成本。一方面,涉及摄像机视场(FOV)的几何约束用于确定何时必须将新节点添加到轨迹估计中。另一方面,相机的FOV几何形状也用于预选必须注册的候选图像。最后,利用基于轨迹的结构来预见循环闭合并将计算工作集中在这些情况下,并在可能的情况下减少CPU的工作量。这三种技术的结果是,动态调整了估计轨迹的分辨率,并且通常仅使用可能提供有用信息的图像执行通常最昂贵的图像配准过程。

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