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Towards a Phonological Construction of Classifier Handshapes in 3D Sign Language

机译:迈向3D手语分类器手形的语音构造

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摘要

3D sign language generation has showed real performances since several years. Many systems have been proposed aiming to generate animated sign language through avatars, however, the technology still young and many fundamental parameters of sign language like facial expressions and other iconic features have been ignored in the proposed systems. In this paper, we focus on the generation and analysis of descriptive classifiers also called Size and Shape Specifiers (SASSes) in 3D sign language data. We propose a new adaptation of the phonological structure of handshapes that have been given by Bren-tari. Our adapted framework is able to encode 3D descriptive classifiers that can express different amounts or sizes of shapes. We describe the way our model has been implemented through an XML framework. Our model is a way to link the phonological level with the 3D physical animation level since it is compliant with sign language phonology as described by Brentari as well as Liddel & Johnson and compliant with the 3D animation standards.
机译:几年来,3D手语的产生已显示出真实的性能。已经提出了许多旨在通过化身生成动画手语的系统,但是,该技术还很年轻,并且在所提议的系统中忽略了手语的许多基本参数,例如面部表情和其他标志性特征。在本文中,我们专注于3D手语数据中描述性分类器(也称为大小和形状说明符(SASSes))的生成和分析。我们建议对布伦·塔里(Bren-tari)给出的手形的语音结构进行新的调整。我们改编的框架能够对3D描述性分类器进行编码,这些分类器可以表达不同数量或大小的形状。我们描述了通过XML框架实现模型的方式。我们的模型是一种将语音水平与3D物理动画水平链接的方式,因为它符合Brentari,Liddel&Johnson所描述的手语语音,并且符合3D动画标准。

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