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Application of wearable human sensing system for human-CG interaction in AR space

机译:穿戴式人体感应系统在AR空间中人与CG交互中的应用

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Motion capture is useful way to interact with CG in AR space. However, typical systems are not robust against occlusion because they are using a number of cameras to capture markers placed on the body. Therefore we propose the wearable motion capture system that acquires human motion directly from various points on the body. Furthermore, acquisition of muscle activity with EMG sensor is used for recognition of phase-switching for interaction such as grabbing CG. As a result, we have confirmed it is possible to create more interactive/occlusion-free contents by using wearable motion sensing system.
机译:运动捕捉是与AR空间中的CG交互的有用方法。但是,典型的系统无法抵抗阻塞,因为它们使用许多摄像头来捕获放置在人体上的标记。因此,我们提出了一种可穿戴式运动捕捉系统,该系统可直接从身体上的各个点获取人体运动。此外,使用EMG传感器获取肌肉活动可用于识别相移以进行交互,例如抓取CG。结果,我们已经确认可以通过使用可穿戴运动感应系统来创建更多的交互式/无遮挡内容。

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