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A conflict-free access method for parallel turbo decoder

机译:并行Turbo解码器的无冲突访问方法

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Parallel Turbo decoding encounters conflicts during parallel data accesses because of the sequential data interleaving, and the conflicts lead to a serious decrease of throughput. Traditional conflict-free memory mapping schemes often require a huge cost of hardware, such as the area of memory, which is also a bottleneck in practical implementations. In this work, DSATUR (Degree of Saturation) coloring algorithm is presented to solve the memory mapping problem and a memory subsystem with multiple memory banks is designed to achieve conflict-free data accesses during parallel Turbo decoding. To reduce the area of memory, an optimization for DSATUR coloring algorithm and an optimization for data addresses are proposed. The results of multiple experiments show that the conflicts of data access never occurs for using our memory mapping scheme. The two optimizations reduce 42% of the total area of memory compared with the original DSATUR algorithm without optimizations.
机译:由于顺序数据交织,并行Turbo解码遇到并行数据访问期间的冲突,并且冲突导致吞吐量的严重降低。传统的无冲突内存映射方案通常需要大量的硬件成本,例如内存区域,这也是实际实现中的瓶颈。在这项工作中,呈现了DSatur(饱和度)着色算法以解决存储器映射问题,并且设计具有多个存储体存储体的存储器子系统以在并行涡轮解码期间实现无冲突的数据访问。为了减少存储器区域,提出了对DSatur着色算法的优化和数据地址的优化。多个实验结果表明,使用我们的存储器映射方案永远不会发生数据访问冲突。两种优化减少了与原始DSatur算法相比的总内存区域的42%,而无需优化。

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