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Adapting a cheap game controller as a natural 3D input

机译:调整廉价的游戏控制器作为自然的3D输入

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Due to the huge size of the market for interactive games, game controllers are very cheap. Because of this they are a popular choice as input devices for research in user interfaces. The Software Development Kit that comes with each controller also makes it appealing compared with the effort of creating an original input device. We present a natural user interface for 3D interaction that uses a game controller. Our design is based on five core characteristics: i) It uses cheap hardware as an interface; ii) It implements a 6DoF interaction; iii) It allows 3D manipulation of an object; iv) We test the interface by experiment; and v) We compare the natural interface with a standard mouse interface doing a similar task. Results from the experiment showed that our natural interface is easy to use and has a faster completion times compared with the standard modeling interface.
机译:由于交互式游戏市场的巨大规模,游戏控制器非常便宜。因此,它们作为用户界面研究的输入设备是一种流行的选择。与创建原始输入设备的努力相比,每个控制器随附的软件开发套件也使其更具吸引力。我们为使用游戏控制器的3D交互提供了自然的用户界面。我们的设计基于五个核心特征:i)它使用廉价的硬件作为接口; ii)实现6DoF交互; iii)允许对物体进行3D操作; iv)我们通过实验测试接口; v)我们将自然界面与执行类似任务的标准鼠标界面进行比较。实验结果表明,与标准建模界面相比,我们的自然界面易于使用并且具有更快的完成时间。

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