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Player identification by motion features in sport videos using wearable sensors

机译:使用可穿戴传感器的运动视频中运动功能的播放器识别

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For real-time feedback and cost-efficient analysis from sport videos, it is essential to automatically identify players. In this paper, we propose a method for identifying sport players in videos. Our method uses wearable sensors to obtain their motions. Player identification is achieved by motion feature matching between (unknown) players in videos and wearable sensors whose IDs are already known. We combine three types of motion features, i.e. time sequences of speed, directions and step timings. For step detection from videos, we assume an existing computer vision technique to estimate postures (i.e. 18 joints of a skeleton) of players and design a step detection algorithm. Motion features from wearable sensors are extracted from acceleration, angular velocity and magnetic field. Simulation results show our method successfully identifies 10 players with 72 % accuracy at least even when average posture estimation error is 37.5 (cm).
机译:对于来自体育视频的实时反馈和经济高效的分析,必须自动识别玩家。在本文中,我们提出了一种识别视频中的运动玩家的方法。我们的方法使用可穿戴传感器来获得它们的运动。播放器识别是通过在视频和可穿戴传感器中的(未知)玩家之间的运动特征匹配来实现,其ID已经知道其ID。我们结合了三种类型的运动特征,即速度,方向和逐步定时的时间序列。对于来自视频的步骤检测,我们假设参与者的现有计算机视觉技术来估计姿势(即18个骨骼的关节)和设计步骤检测算法。可穿戴传感器的运动功能从加速度,角速度和磁场中提取。仿真结果表明,我们的方法成功地识别10名以72%的精度识别出10名球员,即使平均姿势估计误差为37.5(cm)。

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