首页> 外文会议>International astronautical congress >THE 'GAME' OF TRAINING HUMANS FOR COMMERCIAL SUBORBITAL SPACEFLIGHT
【24h】

THE 'GAME' OF TRAINING HUMANS FOR COMMERCIAL SUBORBITAL SPACEFLIGHT

机译:商业人空中飞跃训练的“游戏”

获取原文

摘要

Game theory is the study of strategic decision making. When used as a lens through which to view the commercial suborbital human spaceflight training industry, it becomes clear that finding the right strategies to make the right decisions is key in supporting the goals of the training industry which include protection of human health and safety, managing customer and operator expectations, and facilitating an industry of education, collaboration, and growth for commercial suborbital human spaceflight. Industry structure models such as PARTS (based on game theory) suggest that gaining competitive advantages in business doesn't come from playing the game differently; it comes from changing the game itself. If we understand how to assess, challenge, and change the individual PARTS (players, added values, rules, tactics, and scope) of the game, we may discover ways to facilitate new entrants, opportunities, and outcomes. These opportunities could support training industry goals, as well as could bolster government, private, and individual long-term success of the commercial spaceflight industry as a whole.
机译:博弈论是对战略决策的研究。当用作观察商业性亚轨道载人航天训练业的镜头时,很明显,找到正确的策略以做出正确的决定是支持训练业目标的关键,其中包括保护人类健康和安全,客户和运营商的期望,并促进商业化,亚轨道人类太空飞行的教育,协作和增长行业。诸如PARTS(基于博弈论)的行业结构模型表明,在业务中获得竞争优势并非来自不同地玩游戏。它来自改变游戏本身。如果我们了解如何评估,挑战和改变游戏的各个部分(玩家,增加的价值,规则,策略和范围),我们可能会发现促进新进入者,机会和成果的方法。这些机会可以支持培训行业的目标,也可以促进整个商业航天业的政府,私人和个人长期成功。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号