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Introducing Software Engineering to the Freshman Student

机译:向新生学生介绍软件工程

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With most of the software engineering curriculum settings, the first Software Engineering course is not offered early enough to give the students a good overview of what software engineering is, in their early stage of study. It is not only unbeneficial to stimulate students' interest in software engineering, but also hinders the success of retaining the students in the program. This paper describes a new freshmen level course - SE 102 Introduction to Software Engineering - that uses a hands-on setting to introduce freshman students to the beauty of software engineering. The authors design a semester long hands-on project using robotics to expose the students to the major software development phases, including requirements analysis, design, implementation, and testing. This paper outlines the approach and structure of the course, and presents the evaluation methods for assessing the course effectiveness. This course is intended to boost students' motivation and interest in software engineering, and improve the program's recruitment and retention rates. Due to its generic design, this course can be seamlessly adapted to other software engineering programs in peer institutions.
机译:利用大多数软件工程课程设置,第一课程不足以使学生在其早期研究阶段提供软件工程的良好概述。刺激学生对软件工程的兴趣不仅是不合理的,而且还阻碍了在该计划中保留学生的成功。本文介绍了一个新的新生水平课程 - SE 102介绍软件工程 - 使用实践的环境来向新生学生引入软件工程的美丽。作者使用机器人设计了一个学期的长手项目,使学生揭示了主要的软件开发阶段,包括需求分析,设计,实现和测试。本文概述了课程的方法和结构,并提出了评估课程效果的评估方法。本课程旨在提高学生对软件工程的动机和兴趣,并改善计划的招聘和保留率。由于其通用设计,本课程可以无缝地适应同行机构中的其他软件工程项目。

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