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Pay or Play

机译:付费或玩

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We introduce the class of pay or play games, which captures scenarios in which each decision maker is faced with a choice between two actions: one with a fixed payoff and another with a payoff dependent on others' selected actions. This is, arguably, the simplest setting that models selection among certain and uncertain outcomes in a multi-agent system. We study the properties of equilibria in such games from both a game-theoretic perspective and a computational perspective. Our main positive result establishes the existence of a semi-strong equilibrium in every such game. We show that although simple, pay or play games contain well-studied environments, e.g., vaccination games. We discuss the interesting implications of our results for these environments.
机译:我们介绍了付费或玩游戏的类,它描述了每个决策者都面临两种行动之间进行选择的场景:一种具有固定回报,另一种依赖于其他选定行动的回报。可以说,这是在多主体系统中对某些和不确定结果之间的选择进行建模的最简单设置。我们从博弈论的角度和计算的角度研究了此类博弈中的均衡性。我们的主要积极结果建立了每个此类博弈中的半强均衡。我们证明,尽管简单,付费或玩游戏都包含经过深入研究的环境,例如疫苗接种游戏。我们讨论了这些结果对这些环境的有趣含义。

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