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The Suspension Optimization of FSAE Racing Car Based on Virtual Prototyping Technology

机译:基于虚拟样机技术的FSAE赛车悬架优化

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Research and/or Engineering Questions/Objective: One important design goal of racing car suspension is to keep the tire perpendicular to the ground which needs an accurate kinematic design of suspension. This paper details the simulation method of FSAE racing car based on MSC.ADAMS and VI-Motor-sport, then the optimization of suspension kinematic characteristic could be conducted. Meanwhile, the paper will show the effect of suspension kinematic characteristic on lap time. Then the problem that the developing period of FSAE racing car is not long enough to conduct sample prototype test can be solved by the performance prediction and optimization by virtual prototyping technology. Methodology: The virtual prototyping model of BIT FSAE racing car and a certain race track were built by multi-body dynamics simulation software MSC.ADAMS and professional racing car simulation software VI-Motorsport. During the modelling process, the non-linear mechanical characteristic of tires was taken into consideration by the tire data provided by FSAE TTC, as well as the aerodynamic characteristics. The correctness of the model was verified by the "g-g" diagram collected by data logger in competition, then the further analysis and optimization could be conducted based on these. The comparison of lap time between the original race car and the race car after optimization was also conducted by simulation. Results: The comparison of lap time simulation results shows that the grip of tire during turn is increased after optimization of suspension, and the lap time is reduced. Limitations of this study: The simulation is based on multi-body dynamics simulation which assumes the chassis and suspension as rigid body. It brings some errors because the compliance characteristic of chassis and suspension is ignored. What does the paper offer that is new in the field in comparison to other works of the author: In previous technical papers in FSAE racing car field, there is no precise comparison between simulation results and actual data. But in this paper, the correctness of the model was verified by the comparison between simulation results and actual data collected in competition. And in this paper, the "g-g" diagram of FSAE racing car was first presented and discussed which is vital important of racing car performance. Conclusion: The simulation of FSAE racing car lap time based on MSC.ADAMS and VI-Motorsport has a high accuracy which could provide a possibility of performance prediction. It can shorten the developing period of FSAE racing car and improve the performance of FSAE racing car. Furthermore, the designers can adjust the kinematic design of suspension to meet different requirements in different race tracks by the proposed method.
机译:研究和/或工程问题/目的:赛车悬架的一个重要设计目标是保持轮胎垂直于地面,这需要精确的悬架运动学设计。本文详细介绍了基于MSC.ADAMS和VI-Motor-sport的FSAE赛车的仿真方法,然后进行了悬架运动特性的优化。同时,本文将展示悬架运动特性对单圈时间的影响。通过虚拟样机技术对性能进行预测和优化,可以解决FSAE赛车的开发周期不足以进行样品原型测试的问题。方法:通过多体动力学仿真软件MSC.ADAMS和专业赛车仿真软件VI-Motorsport建立BIT FSAE赛车的虚拟原型模型和一定的赛道。在建模过程中,由FSAE TTC提供的轮胎数据以及空气动力学特性考虑了轮胎的非线性机械特性。通过比赛中数据记录仪收集的“ g-g”图验证了模型的正确性,然后可以基于这些图进行进一步的分析和优化。还通过仿真对原始赛车和优化后的赛车之间的单圈时间进行了比较。结果:圈速时间仿真结果的比较表明,优化悬架后,轮胎转弯时的抓地力增加,并且圈速时间减少。该研究的局限性:该模拟基于多体动力学模拟,该模拟将底盘和悬架假定为刚体。由于会忽略底盘和悬架的柔顺特性,因此会带来一些错误。与作者的其他作品相比,该论文提供了该领域的新功能:在FSAE赛车领域的先前技术论文中,仿真结果与实际数据之间没有精确的比较。但是在本文中,通过对模拟结果与比赛中收集到的实际数据进行比较,验证了模型的正确性。并在本文中,首次提出并讨论了FSAE赛车的“ g-g”图,这对赛车性能至关重要。结论:基于MSC.ADAMS和VI-Motorsport的FSAE赛车单圈时间仿真具有较高的精度,为性能预测提供了可能。它可以缩短FSAE赛车的开发周期,提高FSAE赛车的性能。此外,设计人员可以通过提出的方法来调整悬架的运动学设计,以满足不同赛道上的不同要求。

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