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Dense point-to-point correspondences between 3D faces with large variations for constructing 3D Morphable Models

机译:3D面部之间的密集点对应关系,具有构建3D可变模型的大变化

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In this contribution a novel method to compute dense point-to-point correspondences between 3D faces is presented. The faces are aligned in 3D space with a Generalized Procrustes Analysis and subsequently mapped into 2D space. To compute a correspondence flow between two faces an energy function is minimized which is based on the following assumptions: smoothness of the flow, mapping of landmarks on their counterparts, and texture and depth consistency. Based on these correspondences, the 3D faces are resampled, so that each face is represented by the same amount of 3D points and for any point there is a corresponding point in all other faces. The accuracy of the point-to-point correspondences is demonstrated on the basis of two applications, namely facial texture mapping and the construction of 3D Morphable Models.
机译:在这贡献中,呈现了一种新的方法来计算3D面之间的密度点对应关系。面部在3D空间中对齐,具有通用的营销分析,随后映射到2D空间。为了计算两个面之间的对应流,最小化能量函数基于以下假设:流动的平滑度,其对应物上的地标的映射,以及纹理和深度一致性。基于这些对应关系,3D面重新采样,使得每个面由相同量的3D点表示,并且对于所有其他面部存在对应的点。根据两个应用,即面部纹理映射和3D变形模型的构建,证明了点对点对应的准确性。

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