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GPU performance impact of the Durkin's radio propagation algorithm

机译:杜灵金的无线电传播算法的GPU性能影响

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Network simulators are important tools when used by researchers. However, complex simulations for large-scale networks (especially if the scenarios are realistic, i.e. introducing terrain details) results in unreasonably long response from the simulator. High performance parallel resources like GPU devices are solution for obtaining results in reasonable time. Additionally, the latest GPU generations have architecture that enables the developer to configure different input parameters, in order to achieve better performance. In this paper we evaluate the performance impact of these configurations for various resolutions of terrains. The obtained results show that there is an impact on the performance, however it is not significant.
机译:网络模拟器是研究人员使用时的重要工具。然而,用于大型网络的复杂模拟(特别是如果方案是现实的,即引入地形细节)会导致模拟器的无理响应。 GPU设备等高性能并行资源是用于在合理的时间内获得结果的解决方案。此外,最新的GPU世代具有架构,使开发人员能够配置不同的输入参数,以实现更好的性能。在本文中,我们评估了这些配置对各种地形分辨率的性能影响。所获得的结果表明,对性能产生影响,但它不显着。

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