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A Succinct Graphical User Interface Programming Model for Low-end Embedded Devices

机译:用于低端嵌入式设备的简洁图形用户界面编程模型

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Adapting graphical user interface, or GUI, is a promising way for low-end embedded devices to accommodate ever-increasing functions within limited space and to make them accessible for users. However, most of existing GUI tool kits are not suitable for this purpose because their intended targets are desktop computer applications, not embedded systems. Since the user interaction model and resource restrictions of low-end embedded devices are totally different from those of desktop applications, we propose a succinct GUI programming model as an alternative to the one for desktop computers. The proposed model mainly addresses three design issues: conforming to the appropriate interaction model, resource-conscience, and adaptation to crude run-time environments. We implemented MGT, an experimental GUI toolkit based on the proposed programming model, to evaluate the effectiveness of our model.
机译:适应图形用户界面或GUI是低端嵌入式设备的有希望的方式,以适应有限空间内的不断增加的功能,并使用户可以访问它们。但是,大多数现有的GUI工具包都不适用于此目的,因为它们的预期目标是桌面计算机应用,而不是嵌入式系统。由于用户交互模型和低端嵌入式设备的资源限制与桌面应用程序完全不同,因此我们将简洁的GUI编程模型提出了一个用于台式计算机的替代方案。拟议的模型主要解决了三个设计问题:符合适当的交互模型,资源良知和适应原油运行时环境。我们实施了基于所提出的编程模型的实验GUI工具包MGT,以评估我们模型的有效性。

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