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Towards Ergonomic User Interface Composition: A Study about Information Density Criterion

机译:迈向人机工程学用户界面组成:关于信息密度标准的研究

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One way to design new interactive system is to automatically compose from existing systems. An interactive system encompasses a functional core (FC) and a user interface (UI). Many studies of the software engineering community focus on design or runtime composition of FC through components or services. However, provide good quality UI is important to make the composed system acceptable to the users. To address this need, the HCI community has studied how to compose UI at different levels of granularity. The main challenge is how to choose the best composition option in order to provide UI of good quality from the user point of view. This paper presents a step towards this challenge by proposing the chosen of the best composed graphical UI considering quality ergonomic criteria that can be automatically measured. In particular, it focuses on the information density criterion. Information density concerns the users' workload from a perceptual and cognitive point of view with regard to the whole set of information presented to the users rather than each individual element or item.
机译:设计新的交互式系统的一种方法是从现有系统自动组成。交互式系统包含功能核心(FC)和用户界面(UI)。软件工程界的许多研究都侧重于通过组件或服务进行FC的设计或运行时组成。但是,提供高质量的UI对于使组合系统为用户所接受是很重要的。为了满足此需求,HCI社区研究了如何在不同的粒度级别上编写UI。主要的挑战是如何选择最佳的合成选项,以便从用户角度提供高质量的UI。本文通过考虑可以自动测量的高质量人体工程学标准,提出了最佳组成的图形UI的选择,从而朝着这一挑战迈出了一步。特别是,它着重于信息密度标准。从感知和认知的角度来看,信息密度与呈现给用户的整个信息集有关,而不是与每个单独的元素或项目有关,关系到用户的工作量。

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