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Impact of Morphing-Based Frame Synthesis on Bandwidth Optimization for 3DTI Video

机译:基于变形的帧合成对3DTI视频带宽优化的影响

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In view of the resource demanding nature of 3D Tele-immersion (3DTI), we apply Morphing-based Frame Synthesis (MBFS) on delivery of both online and offline 3DTI visual content to decrease the resource consumption without degrading the perceptual quality. We further investigate the relationship between the level-of-motion of the content and the effectiveness of MBFS. In light of the results, we propose an on-the-fly resource adaptor for 3DTI video transmission which utilizes a perceptual model built from data compiled by a series of subjective experiments. Results show that our adaptor achieves 43% to 87% compression ratio for offline compression on 3DTI videos of different baseline user activities, and a 10% on-the-fly bandwidth saving on complex user activity without perceptible degradation.
机译:鉴于3D远程沉浸(3DTI)的资源需求性质,我们在传递在线和离线3DTI视觉内容时都应用了基于变形的帧合成(MBFS),以减少资源消耗而不会降低感知质量。我们进一步研究了内容的运动水平与MBFS有效性之间的关系。根据结果​​,我们提出了一种用于3DTI视频传输的实时资源适配器,该适配器利用了根据一系列主观实验所汇编的数据构建的感知模型。结果表明,对于不同基准用户活动的3DTI视频,脱机压缩时,我们的适配器可实现43%至87%的压缩率,而在复杂的用户活动中,可节省10%的动态带宽,而不会造成明显的降级。

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