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Suitability of Optical Wireless Communication receivers for Virtual Reality Applications

机译:适用于虚拟现实应用的光无线通信接收器

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Virtual Reality has experienced massive commercial adoption due to the cost reduction of head mounted displays and the improvement of immersive user experience. Nevertheless, there are lots of initiatives and experiments in course for improving even more the quality of experience. One of the main faced obstacle by these systems is the user’s degrees of freedom. Static player positions (seated or standing without walking) and cable connections are being replaced by fully interactive wireless systems. Future scenarios will comprise a common space in which several players can freely move, interacting in the virtual domain. In this situation, high bandwidth wireless communications will play an important role. This paper evaluates feasibility of using Optical Wireless Communications for VR systems, attending at the impact of the receiver’s orientation on the link performance.
机译:由于头戴式显示器的成本降低以及沉浸式用户体验的提高,虚拟现实经历了大规模的商业采用。然而,有很多倡议和实验,仍然可以提高更多的经验质量。这些系统的主要面障碍物之一是用户的自由度。静态播放器位置(坐姿或站立而不行走)和电缆连接正在完全交互式无线系统被取代。未来的情景将包括一个共同的空间,其中多个玩家可以自由地移动,在虚拟域中进行交互。在这种情况下,高带宽无线通信将发挥重要作用。本文评估了使用VR系统的光无线通信的可行性,参加接收器方向对链路性能的影响。

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