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What are good CGS/MGS configurations for H.264 quality scalable coding?

机译:什么是H.264质量可扩展编码的好CGS / MGS配置?

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Scalable video coding (SVC) encodes image sequences into a single bit stream that can be adapted to various network and terminal capabilities. The H.264/AVC standard includes three kinds of video scalability, spatial scalability, temporal scalability, and quality scalability. Among them, quality scalability refers to image sequences of the same spatio-temporal resolution but with different fidelity levels. Two options of quality scalability are adopted in H.264/AVC, namely CGS (coarse-grain quality scalable coding) and MGS (medium-grain quality scalability), and they may be used in combinations. A refinement layer in CGS is obtained by re-quantizing the (residual) texture signal with a smaller quantization step size (QP). Using the CGS alone, however, may incur notable PSNR penalty and high encoding complexity if numerous rate points are required. MGS partitions the transform coefficients of a CGS layer into several MGS sub-layers and distributes them in different NAL units. The use of MGS may increase the adaptation flexibility, improve the coding efficiency, and reduce the coding complexity. In this paper, we investigate the CGS/MGS configurations that lead to good performance. From extensive experiments using the JSVM (Joint Scalable Video Model), however, we find that MGS should be carefully employed. Although MGS always reduces the encoding complexity as compared to using CGS alone, its rate-distortion is unstable. While MGS typically provides better or comparable rate-distortion performance for the cases with eight rate points or more, some configurations may cause an unexpected PSNR drop with an increased bit rate. This anomaly is currently under investigation.
机译:可伸缩视频编码(SVC)将图像序列编码为可以适应各种网络和终端能力的单个比特流。 H.264 / AVC标准包括三种视频可伸缩性,空间可伸缩性,时间可伸缩性和质量可扩展性。其中,质量可扩展性是指相同的时空分辨率的图像序列,但具有不同的保真度水平。 H.264 / AVC采用两种质量可扩展性,即CGS(粗粒质量可缩放编码)和MGS(中粒质量可扩展性),它们可用于组合。通过重新定量具有较小量化步长(QP)的(剩余)纹理信号来获得CGS中的细化层。然而,如果需要许多速率点,则单独使用CGS可能会产生显着的PSNR罚款和高编码复杂性。 MGS将CGS层的变换系数分配到几MGS子层中,并以不同的NAL单元分配它们。使用MGS可能会增加适应灵活性,提高编码效率,并降低编码复杂度。在本文中,我们研究了导致良好性能的CGS / MGS配置。通过使用JSVM(联合可扩展视频模型)的广泛实验,我们发现应仔细使用MGS。虽然MGS始终减少编码复杂性,但与单独使用CGS相比,其速率失真不稳定。虽然MGS通常为具有八个速率点或更多的情况提供更好或相当的速率失真性能,但一些配置可能导致具有增加的比特率的意外的PSNR降。这种异常目前正在调查中。

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