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A context-aware architecture for improving collaboration of users in Groupware systems

机译:用于改进组件系统中用户协作的上下文感知体系结构

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A Context-Aware Groupware System (CAGS) enables the members of a team to communicate, cooperate and coordinate their activities to achieve a common goal, by providing them tools that are aware of their current execution context and adapt accordingly. CAGS can be found in several domains such as entertainment, particularly Collaborative First-Person-Shooter (FPS) video games. In CAGS, the means of collaboration traditionally provided to users (e.g. text and audio messaging) are not necessarily adequate: for instance, in a FPS, messages can distract the gamer due to the speed of the game. This paper reports a study that, for Collaborative FPS, identifies advantages/disadvantages of current means of collaboration and social behaviors that arise when players interact face-to-face or remotely. Based on this study, a context-aware conceptual model and architecture is proposed for CAGS aimed to improve user collaboration.
机译:一个上下文感知的组件系统(CAG)使团队的成员能够通过提供所了解其当前执行上下文并相应适应的工具来实现共同目标以实现共同目标。 CAG可以在娱乐,特别是协作的第一人称射击(FPS)视频游戏中的几个领域中找到。在CAG中,传统上向用户提供的合作手段(例如,文本和音频消息传递)不一定是充足的:例如,在FPS中,由于游戏的速度,消息可以分散游戏玩家的注意力。本文报告了一个关于合作FPS的研究,识别当前的合作和社会行为方式的优势/缺点,当球员互动面对面或远程时出现。基于这项研究,提出了一种背景感知的概念模型和架构,旨在改善用户协作。

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