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A construction algorithm of universal global encoding kernels for variable-rate linear broadcast network coding

机译:用于可变速率线性广播网络编码的通用全局编码内核的构造算法

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To solve the problem that global encoding kernels for the edges have great changes for variable-rate linear broadcast network coding, the concept of universal global encoding kernel is put forward in this paper. And the construction algorithm of such universal global encoding kernel is proposed based on the algorithm of variable-rate linear broadcast network coding. In this algorithm, the same local encoding kernel at every non-source node can be used for different transmission rates, and the global encoding kernel can be acquired easily by removing the corresponding rows of the universal global encoding kernel for each edge when the source-rate decreases. The polynomial-time complexity and memory complexity of the algorithm are given explicitly based on linear information flow.
机译:为了解决这些问题的全局编码核对变速速率线性广播网络编码的巨大变化,本文提出了通用全局编码内核的概念。基于可变速率线性广播网络编码算法,提出了这种通用全局编码内核的结构算法。在该算法中,每个非源节点处的相同本地编码内核可以用于不同的传输速率,并且可以通过在源 - 当源 - 时删除每个边缘的通用全局编码内核的相应行来容易地获取全局编码内核。速率降低。基于线性信息流明确地给出了算法的多项式复杂性和存储器复杂性。

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