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3D gray level co-occurrence matrices for volumetric texture classification

机译:用于体积纹理分类的3D灰度共现矩阵

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In this work, we stress the classification of volumetric textured images, i. e. three-dimensional (3D)texture. 2D classification is a field frequently treated in our days, passing through the statistical methods, the spectral transformations towards the parametric methods. The approach containing the matrix of two-dimensional and three-dimensional co-occurrence preoccupies many researchers in the field of characterization and classification of volumetric textures. The methods of forming 3D images become increasingly widespread as they provide the possibility of examining texture like volumetric phenomenon. Texture classification derived from volumetric data will have a better distinctive power than 2D texture derived from the data of the section. An experimental study was then undertaken in which the results for the devices of texture derived from 2D are compared with those obtained results using matrices of co-occurrence for volumetric data. The preliminary experimental results indicate that the devices of texture have a better distinctive power than 2D texture derived from the data of the section. This device is more robust in presence of noise than the method containing 2D texture derived from the data of the section.
机译:在这项工作中,我们强调体积纹理图像的分类,即。 e。三维(3D)纹理。 2D分类是当今我们经常处理的领域,它经过统计方法,向参数方法的光谱转换。包含二维和三维共现矩阵的方法在体积纹理的特征化和分类领域中占据了许多研究人员的位置。形成3D图像的方法越来越广泛,因为它们提供了检查纹理(如体积现象)的可能性。从体积数据派生的纹理分类将比从截面数据派生的2D纹理具有更好的区分能力。然后进行了一项实验研究,其中将使用2D矩阵生成的纹理设备的结果与使用体积数据的同时出现矩阵获得的结果进行比较。初步的实验结果表明,与从断面数据得出的2D纹理相比,纹理设备具有更好的独特能力。该设备在存在噪声的情况下比包含从断面数据得出的2D纹理的方法更坚固。

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