首页> 外文会议>International Congress of Engineering Mechatronics and Automation >Implementaci#x00F3;n de una red neuronal artificial tipo SOM en una FPGA para la resoluci#x00F3;n de trayectorias tipo laberinto
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Implementaci#x00F3;n de una red neuronal artificial tipo SOM en una FPGA para la resoluci#x00F3;n de trayectorias tipo laberinto

机译:用于迷宫式轨迹分辨率FPGA中的人工神经网络型SOM的实现

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This article presents the design and implementation of a system of control through the use of artificial neural networks (ANN) with unsupervised learning type SOM (self-organizing maps) or Kohonen Maps assembling in a reprogrammable Gate Array (FPGA) Spartan 6, with the purpose to determine the effects that has such a system in the behavior of a mobile robot in the resolution of labyrinth trajectories. For this reason, it was necessary to carry out an exploration stage, in which the robot collects the information of the environment through its sensors, sending the acquired data to a computer using wireless communication (communications modules XBEE), in order to carry out the training of the RNA, obtaining synaptic weights clusters that are required for the mobile will be able to fulfill its objective. These processes are controlled and displayed by a graphical user interface or GUI developed in Matlab, called ZiggyLab interface, allowing the user to monitor the mobile as it evolves their learning in the different environments in which they will mobilize. Finally, we used a platform may be modified in order to fit different mazes, and carry out the tests that consisted in developing the different stages already mentioned, and this way of analyzing the results which show the learning of the mobile robot at the time of resolving a path labyrinth as the main effect on their behavior, due to the implementation of the system.
机译:本文介绍了通过使用人工神经网络(ANN)的设计和实施控制系统,其中包含无监督的学习类型SOM(自组织地图)或在重新编程的门阵列(FPGA)Spartan 6中组装的Kohonen地图,其中目的是确定在迷宫轨迹分辨率中具有移动机器人行为的效果。因此,有必要执行探索阶段,其中机器人通过其传感器收集环境信息,使用无线通信将所获取的数据发送到计算机(通信模块xbee),以便执行RNA的训练,获得手机所需的突触权重集群将能够实现其目标。这些过程由Matlab中开发的图形用户界面或GUI控制和显示,称为ZigGylab接口,允许用户监控移动设备,因为它在他们调动的不同环境中发展了他们的学习。最后,我们使用平台可以修改以适应不同的迷宫,并执行在开发已经提到的不同阶段的测试,以及这种分析结果的结果,这些方式在时空地分析了显示移动机器人的学习的结果由于系统的实施,解决了路径迷宫作为其行为的主要影响。

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