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Network Formation Game for Routing in Unmanned Aerial Vehicle Networks

机译:无人空中车辆网络路由网络形成游戏

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With the development of electronics, sensors, and communications, the widespread deployment of unmanned aerial vehicles (UAVs) is rapidly growing in various applications, such as collecting and transmitting data to the ground station, which may be located far from the operational area. The wireless channels may generally degrade due to long distance or line-of-sight obstacles. In this paper, based on the network formation game, a distributed routing algorithm is proposed to maximize considering the achievable data rate, wireless latency and energy consumption comprehensively. To solve this game, each UAV plays its best response in a decentralized manner that a stable network can be achieved. Finally, some comparisons are provided to illustrate the efficiency of the proposed algorithm.
机译:随着电子设备,传感器和通信的发展,在各种应用中,无人驾驶飞行器(UAV)的广泛部署在各种应用中迅速增长,例如将数据收集到地面站,其可以远离操作区域。由于长距离或视线障碍物,无线通道通常可能降低。本文基于网络形成游戏,提出了一种分布式路由算法,以最大限度地考虑可实现的数据速率,无线延迟和能量消耗。为了解决这个游戏,每个UAV以分散的方式扮演最佳响应,即可以实现稳定的网络。最后,提供了一些比较来说明所提出的算法的效率。

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