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An Object Matrix Input Format for a Deep AI in Angry Birds and the Like

机译:愤怒的鸟类和愤怒的鸟类的深度ai的对象矩阵输入格式

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This paper describes how to improve the performance of a deep-convolution-neural-network AI by a new input format called object matrix in the popular game Angry Birds and the like. This method makes the AI agent only focus on game objects which are necessary for playing the game. Experimental results are provided that show a statistically significant increase of the neural network's accuracy by this input format in predicting positions to drag the current bird.
机译:本文介绍了如何通过在流行的游戏生气鸟类等中通过称为对象矩阵的新输入格式来提高深卷积 - 神经网络AI的性能。该方法使AI代理仅关注播放游戏所需的游戏对象。提供了实验结果,在预测位置拖动当前鸟的位置,通过这种输入格式显示了神经网络的准确性的统计上显着增加。

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