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Energy efficiency games for backhaul traffic in wireless networks

机译:无线网络中回程流量的能效游戏

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Next-generation wireless networks will be more dynamic and heterogeneous as indicated by developments of small cell networks, cognitive radio, and lightRadio™. The increasing demand for data traffic necessitates improved efficiency in wireless networks both in terms of spectrum usage and the management of mobile traffic. Cloud computing methods have been proposed to achieve these goals while reducing deployment and operational costs. Specifically, energy consumption is becoming an important bottleneck in wireless network infrastructure. This paper presents a game-theoretic framework for improving energy efficiency of wireless networks by focusing on energy-aware resource allocation in backhaul cloud computing. The problem is formulated as a multi-objective optimisation with two confliction sub-objectives: system power consumption and load balance. Then a noncooperative game is defined and proved as a potential game. Performance results for the proposed algorithm are demonstrated with numerical simulations.
机译:小型蜂窝网络,认知无线电和lightRadio™的发展表明,下一代无线网络将更加动态和异构。对数据业务的日益增长的需求在频谱使用和移动业务管理方面都需要提高无线网络的效率。已经提出了云计算方法来实现这些目标,同时减少部署和运营成本。具体而言,能耗正在成为无线网络基础架构中的重要瓶颈。本文提出了一个博弈论框架,其重点是在回程云计算中提高了能源意识的资源分配,从而提高了无线网络的能源效率。该问题被表述为具有两个冲突子目标的多目标优化:系统功耗和负载平衡。然后,将非合作博弈定义为潜在博弈。数值仿真表明了该算法的性能结果。

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