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Approximating Equilibria in Sequential Auctions with Incomplete Information and Multi-Unit Demand

机译:信息不完全和多单位需求的顺序拍卖中的近似均衡

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In many large economic markets, goods are sold through sequential auctions. Examples include eBay, online ad auctions, wireless spectrum auctions, and the Dutch flower auctions. In this paper, we combine methods from game theory and decision theory to search for approximate equilibria in sequential auction domains, in which bidders do not know their opponents' values for goods, bidders only partially observe the actions of their opponents', and bidders demand multiple goods. We restrict attention to two-phased strategies: first predict (i.e., learn); second, optimize. We use best-reply dynamics [4] for prediction (i.e., to predict other bidders' strategies), and then assuming fixed other-bidder strategies, we estimate and solve the ensuing Markov decision processes (MDP) [18] for optimization. We exploit auction properties to represent the MDP in a more compact state space, and we use Monte Carlo simulation to make estimating the MDP tractable. We show how equilibria found using our search procedure compare to known equilibria for simpler auction domains, and we approximate an equilibrium for a more complex auction domain where analytical solutions are unknown.
机译:在许多大型经济市场中,商品是通过顺序拍卖来出售的。例子包括eBay,在线广告拍卖,无线频谱拍卖和荷兰花卉拍卖。在本文中,我们将博弈论和决策论的方法结合起来,在顺序拍卖领域中寻找近似均衡,在这种情况下,投标人不知道对手的商品价值,投标人仅部分观察对手的行为,而投标人要求多种商品。我们将注意力集中在两阶段策略上:首先进行预测(即学习);第二,优化。我们使用最佳回复动力学[4]进行预测(即预测其他竞标者的策略),然后假设采用固定的其他竞标者策略,我们估算并求解随后的马尔可夫决策过程[MDP] [18]进行优化。我们利用拍卖属性在更紧凑的状态空间中表示MDP,并使用蒙特卡洛模拟来估算MDP的可处理性。我们展示了使用我们的搜索程序发现的均衡与已知的均衡相比,拍卖较简单的拍卖域的情况如何,并且对于解析解未知的更复杂的拍卖域,我们近似得出了一个平衡。

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