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Combining Textural and Geometrical Descriptors for Scene Recognition

机译:结合纹理和几何描述符进行场景识别

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Local description of images is a common technique in many computer vision related research. Due to recent improvements in RGB-D cameras, local description of 3D data also becomes practical. The number of studies that make use of this extra information is increasing. However, their applicabilities are limited due to the need for generic combination methods. In this paper, we propose combining textural and geometrical descriptors for scene recognition of RGB-D data. The methods together with the normalization stages proposed in this paper can be applied to combine any descriptors obtained from 2D and 3D domains. This study represents and evaluates different ways of combining multi-modal descriptors within the BoW approach in the context of indoor scene localization. Query's rough location is determined from the pre-recorded images and depth maps in an unsupervised image matching manner.
机译:在许多计算机视觉相关的研究中,图像的局部描述是一种常见的技术。由于RGB-D相机的最新改进,对3D数据的本地描述也变得可行。利用这些额外信息的研究数量正在增加。但是,由于需要通用组合方法,因此它们的适用性受到限制。在本文中,我们建议将纹理描述符和几何描述符结合起来用于RGB-D数据的场景识别。本文提出的方法和归一化阶段可用于组合从2D和3D域获得的任何描述符。这项研究代表并评估了在室内场景定位的背景下,在BoW方法中组合多模式描述符的不同方式。从预先记录的图像和深度图以无监督的图像匹配方式确定查询的大致位置。

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