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Evolutionary Game Network Reconstruction by Memetic Algorithm with l_(1/2) Regularization

机译:L_(1/2)正则化的麦克算法进化游戏网络重建

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Evolutionary Game (EG) theory is effective approach to understand and analyze the widespread cooperative behaviors among individuals. Reconstructing EG networks is fundamental to understand and control its collective dynamics. Most existing approaches extend this problem to the l_1-regularization optimization problem, leading to suboptimal solutions. In this paper, a memetic algorithm (MA) is proposed to address this network reconstruction problem with l_(1/2) regularization. The problem-specific initialization operator and local search operator are integrated into MA to accelerate the convergence. We apply the method to evolutionary games taking place in synthetic and real networks, finding that our approach has competitive performance to eight state-of-the-art methods in terms of effectiveness and efficiency.
机译:进化游戏(例如)理论是理解和分析个人之间广泛合作行为的有效方法。重建例如网络是理解和控制其集体动态的基础。大多数现有方法将此问题扩展到L_1 - 正则化优化问题,导致次优解决方案。在本文中,提出了一种用L_(1/2)正则化解决该网络重建问题的麦克算法(MA)。问题特定的初始化运算符和本地搜索操作员集成到MA中以加速收敛。我们将该方法应用于综合和实际网络中的进化群体,发现我们的方法在有效和效率方面对八种最先进的方法具有竞争性能。

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