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A Gesture Interface Game for Energy Consumption Awareness

机译:能源消耗意识的手势界面游戏

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Decreasing the energy consumption is an important goal for environmental sustainability. This paper describes MAID (Motion-based Ambient Interactive Display), an interactive public ambient display system, driven to motivate behavior changes regarding domestic energy consumption, through a persuasive game interface based on gesture recognition technology. The developed prototype guides players through the different rooms of a house, where they have to find out what is wrong and practice the correct actions to save energy, using similar gestures to the ones they would use in the real world to achieve the same goals. The system provides feedback regarding the consequences of each action. The paper also describes and presents the results of a user evaluation study performed during an open day event, attended by 6000 high school students, at our University Campus.
机译:降低能耗是环境可持续发展的重要目标。本文介绍了MAID(基于运动的环境交互式显示)系统,它是一种交互式公共环境显示系统,可通过基于手势识别技术的有说服力的游戏界面来驱动有关家庭能源消耗的行为改变。开发的原型可以引导玩家穿越房屋的不同房间,在那里他们必须找出问题所在并采取正确的行动来节省能源,并使用与现实世界中使用的类似手势来达到相同的目标。系统提供有关每个操作后果的反馈。本文还描述并介绍了在开放日活动期间进行的用户评估研究的结果,该活动由我们大学校园内的6000名高中生参加。

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