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What Is the Role of Similarity for Known-Item Search at Video Browser Showdown?

机译:视频浏览器摊牌中已知项目搜索的相似性的作用是什么?

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Across many domains, machine learning approaches start to compete with human experts in tasks originally considered as very difficult for automation. However, effective retrieval of general video shots still represents an issue due to their variability, complexity and insufficiency of training sets. In addition, users can face problems trying to formulate their search intents in a given query interface. Hence, many systems still rely also on interactive human-machine cooperation to boost effectiveness of the retrieval process. In this paper, we present our experience with known-item search tasks in the Video Browser Showdown competition, where participating interactive video retrieval systems mostly rely on various similarity models. We discuss the observed difficulty of known-item search tasks, categorize employed interaction components (relying on similarity models) and inspect successful interactive known-item searches from the recent iteration of the competition. Finally, open similarity search challenges for known-item search in video are presented.
机译:在许多域中,机器学习方法开始与最初被认为是非常困难的自动化的任务中的人类专家竞争。然而,由于它们的可变性,复杂性和训练集的功能不足,普遍视频射击的有效检索仍然是一个问题。此外,用户可以面临尝试在给定查询界面中制定搜索意图的问题。因此,许多系统还依赖于交互式人机合作,以提高检索过程的效果。在本文中,我们向视频浏览器摊牌竞争中的已知项目搜索任务提供了我们的经验,参与交互式视频检索系统主要依赖于各种相似模型。我们讨论了已知物品搜索任务的观察到难度,分类使用的交互组件(依赖于相似性模型)并检查最近竞争迭代的成功交互式已知项目。最后,介绍了视频中已知项目搜索的开放相似性搜索挑战。

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