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Differential game-theoretic framework for a demand-side energy management system

机译:需求侧能量管理系统的差分游戏 - 理论框架

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This paper proposes a game-theoretic framework for analyzing the decentralized and centralized control of smart grids based on the availability of information. For the demand response, demand-side actors in smart grids need to obtain various types of information via communication, e.g., a house with a photovoltaic (PV) power system acts efficiently based on the weather forecasts. In contrast, the information required for control is not always available because of communication failure. If information is unavailable, other control methods can cope with loss of the precise information. This paper introduces a comprehensive framework for a demand side management system for PV systems. According to the availability of information to predict the amount of PV power generation, we evaluate three control schemes, i.e., decentralized open-loop control, decentralized feedback control, and centralized control. Two types of decentralized control are formulated using a differential game, whereas centralized control is formulated as an optimal control problem. Considering the output of a PV system, each demand-side actor schedules their power consumption to minimize a cost function, including the disutility, electricity rates, and the supply-demand balance. Simulation results reveal that decentralized open-loop control is useful when information about the predicted data of power generation is available, whereas decentralized feedback control works efficiently when information is unavailable.
机译:本文提出了一种游戏理论框架,用于根据信息的可用性分析智能电网的分散和集中控制。对于需求响应,智能电网中的需求侧演员需要通过通信获得各种类型的信息,例如,具有光伏(PV)电力系统的房屋基于天气预报。相比之下,由于通信故障,控制所需的信息并不总是可用。如果信息不可用,则其他控制方法可以应对精确信息的丢失。本文介绍了PV系统需求侧管理系统的全面框架。根据信息的可用性来预测光伏发电量,我们评估三个控制方案,即分散的开环控制,分散的反馈控制和集中控制。使用差分游戏制定两种分散控制,而集中控制被制定为最佳控制问题。考虑到PV系统的输出,每个需求侧演员调度其功耗以最小化成本函数,包括宿舍,电力率和供需平衡。仿真结果表明,当有关发电数据的信息可用的信息时,分散的开环控制是有用的,而分散的反馈控制在信息不可用时有效地工作。

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