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Correction of deformed images in real-time

机译:实时校正变形图像

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摘要

Optical lens systems generally contain non-linear distortion artifacts that impose important limitations on the direct interpretation of the images. Image processing can be used to correct for these artifacts, but due to the calculation-intensive nature of the required distortion correction process, this is usually performed offline. This is not an option in image-based applications that operate interactively, however, where the real-time display of distortion corrected images can be vital. To this end, we propose a new technique to correct for arbitrary geometric lens distortion that uses the parallel processing power of a commercial graphics processing unit (GPU). By offloading the distortion correction process to the GPU, we can relieve the central processing unit (CPU) of doing this computationally very demanding task. We successfully implemented the full distortion correction algorithm on the GPU, thereby achieving a display rate of over 30 frames/sec for fully processed images of size 1024 × 768 pixels without the need for any additional digital image processing hardware.
机译:光学透镜系统通常包含非线性失真伪影,其对图像的直接解释施加了重要的限制。可以使用图像处理来校正这些伪像,但是由于所需的失真校正过程的计算量大,因此通常会离线执行。在交互式操作的基于图像的应用程序中,这不是一个选项,但是,在其中实时显示失真校正后的图像至关重要。为此,我们提出了一种使用商用图形处理单元(GPU)的并行处理能力来校正任意几何透镜畸变的新技术。通过将失真校正过程卸载到GPU,我们可以减轻中央处理器(CPU)的工作量,从而完成了计算量非常大的任务。我们在GPU上成功实现了完整的失真校正算法,从而无需处理任何其他数字图像处理硬件,即可对1024×768像素大小的经过充分处理的图像实现超过30帧/秒的显示速率。

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