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Content and Hierarchy in Pixel-Based Methods for Reverse Engineering Interface Structure

机译:基于像素的逆向工程接口结构方法中的内容和层次结构

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The rigidity and fragmentation of GUI toolkits are fundamentally limiting the progress and impact of interaction research. Pixel-based methods offer unique potential for addressing these challenges independent of the implementation of any particular interface or toolkit. This work builds upon Prefab, which enables the modification of existing interfaces. We present new methods for hierarchical models of complex widgets, real-time interpretation of interface content, and real-time interpretation of content and hierarchy throughout an entire interface. We validate our new methods through implementations of four applications: stencil-based tutorials, ephemeral adaptation, interface translation, and end-user interface customization. We demonstrate these enhancements in complex existing applications created from different user interface toolkits running on different operating systems.
机译:GUI工具包的严格性和分散性从根本上限制了交互研究的进度和影响。基于像素的方法具有解决这些挑战的独特潜力,而与任何特定接口或工具包的实现无关。这项工作建立在Prefab的基础之上,Prefab可以修改现有接口。我们提出了用于复杂小部件的层次模型,界面内容的实时解释以及整个界面中内容和层次结构的实时解释的新方法。我们通过四个应用程序的实现来验证我们的新方法:基于模板的教程,临时改编,界面翻译和最终用户界面自定义。我们在由运行在不同操作系统上的不同用户界面工具包创建的复杂现有应用程序中,演示了这些增强功能。

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