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Optimal Client-Server Assignment for Internet Distributed Systems

机译:Internet分布式系统的最佳客户端-服务器分配

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We investigate an underlying mathematical model and algorithm for optimizing the performance of a class of distributed systems over the Internet. Such a system consists of a large number of clients who communicate with each other indirectly via a number of intermediate servers. Optimizing the overall performance of such a system then can be formulated as a client server assignment problem whose aim is to assign the clients to the servers in such a way to satisfy some prespecified requirements on the communication cost and load balancing. We show that 1) the total communication load and load balancing are two opposing metrics, and consequently, their trade-off is inherent to this class of distributed systems; 2) in general, finding the optimal client-server assignment for some pre-specified requirements on the total load and load balancing is NP-hard, and therefore; 3) we propose a heuristic via relaxed convex optimization for finding the approximate solution to the client-server assignment problem. Our simulation results indicate that the proposed algorithm produces superior performance than other heuristics, including the popular Normalized Cuts algorithm.
机译:我们研究了一种基础数学模型和算法,用于优化Internet上一类分布式系统的性能。这种系统由大量的客户端组成,这些客户端通过许多中间服务器间接相互通信。然后,可以将优化此类系统的总体性能公式化为客户端服务器分配问题,其目的是以某种方式将客户端分配给服务器,以满足对通信成本和负载平衡的某些预定要求。我们证明:1)总的通信负载和负载平衡是两个相对的指标,因此,它们的权衡是此类分布式系统所固有的; 2)通常,为总负载和负载平衡的某些预先确定的要求找到最佳的客户端-服务器分配是NP难的,因此; 3)我们提出了一种通过松弛凸优化的启发式算法,以找到客户-服务器分配问题的近似解。我们的仿真结果表明,与包括流行的Normalized Cuts算法在内的其他启发式算法相比,该算法产生的性能更高。

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