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Parallel Spatial Hashing for Collision Detection of Deformable Surfaces

机译:并行空间哈希处理可变形表面的碰撞检测

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We present a fast collision detection method for deformable surfaces with parallel spatial hashing on GPU architecture. The efficient update and access of the uniform grid are exploited to accelerate the performance in our method. To deal with the inflexible memory system, which makes the building of stream data a challenging task on GPU, we propose to subdivide the whole workload into irregular segments and design an efficient evaluation algorithm, which employs parallel scan and stream compaction, to build the stream data in parallel. The load balancing is a key aspect that needs to be considered in the SIMD parallelism. We break the heavy and irregular collision computation down into lightweight part and heavyweight part, ensuring the later perfectly run in load balancing manner with each concurrent thread processes just a single collision. In practice, our approach can perform collision detection in tens of milliseconds on a PC with NVIDIAGTX 260 graphics card on benchmarks composed of millions of triangles. The results highlight our speedups over prior CPU-based and GPU-based algorithms.
机译:我们提出了一种在GPU架构上具有并行空间哈希的可变形曲面的快速碰撞检测方法。利用统一网格的有效更新和访问来加快我们方法的性能。为了应对在GPU上完成流数据构建的不灵活的存储系统,我们建议将整个工作负载细分为不规则的部分,并设计一种有效的评估算法,该算法利用并行扫描和流压缩来构建流并行数据。负载平衡是SIMD并行性中需要考虑的关键方面。我们将繁重的和不规则的冲突计算分解为轻量级部分和重量级部分,以确保稍后以负载平衡的方式完美运行,并且每个并发线程进程仅发生一次冲突。在实践中,我们的方法可以在装有NVIDIA GTX 260显卡的PC上以数十百万毫秒的基准执行碰撞检测,该基准由数百万个三角形组成。结果突出表明我们比以前的基于CPU和基于GPU的算法提速。

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