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Cooperation-Based Scheduling Algorithm in Wireless Multimedia Sensor Networks

机译:无线多媒体传感器网络中基于合作的调度算法

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Wireless Multimedia Sensor Networks (WMSNs) are characterized by limited hardware resource, bandwidth and variable channel capacity. Most potential applications of WMSN require the network to reliably transmit large multimedia content to sink and to minimize the whole energy consumption. Energy and bandwidth are important factors which must be taken into account when schedule links. We use the data aggregate to reduce the amount of data in WMSN. In this paper, we proposed a simple heuristic algorithm: Cooperation-based scheduling which is base on conflict graph. If the node has minimum degree in conflict graph, it will be scheduled preferentially. The cooperation is means that we will schedule the children firstly when the children of the node has the data. The depth of priority scheduling (PSD) represent the level of cooperation in this paper. We researched the influence of different PSD on schedule performance of Cooperation-based scheduling. The simulation results show that Cooperation-based scheduling has remarkable improvements on the scheduling length and energy efficiency.
机译:无线多媒体传感器网络(WMSN)的特征在于有限的硬件资源,带宽和可变的信道容量。 WMSN的大多数潜在应用都要求网络可靠地传输大型多媒体内容以使其沉没,并最大程度地降低整体能耗。能量和带宽是计划链接时必须考虑的重要因素。我们使用数据聚合来减少WMSN中的数据量。在本文中,我们提出了一种简单的启发式算法:基于冲突图的基于合作的调度。如果节点在冲突图中的度数最小,则将对其进行优先调度。合作是指我们将在节点的子代拥有数据时首先调度子代。优先级调度(PSD)的深度代表了本文中的合作水平。我们研究了不同PSD对基于协作的调度的调度性能的影响。仿真结果表明,基于协作的调度对调度长度和能效都有明显的改善。

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