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Visualization Three-Dimensional Geological Modeling Using CUDA

机译:使用CUDA可视化三维地质建模

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Three-dimensional geological model can describe the types of geological information, and express a variety of topological relations among geological phenomena. Kriging interpolation is an important spatial interpolation method of geological modeling, but every grid point needs to compute augmented matrix and solve equations. With the modeling scale and bore data quantity increasing rapidly, we propose to use CUDA which is multi-threaded parallelism to implement parallel Kriging interpolation algorithm. Cutting the geological model can effectively analyze their internal structure, however, the traditional serial cut algorithms are slow when grid quantity is large. We propose a novel geological model poly line cut algorithm using CUDA. The algorithm is based on grid structure, us in poly line to cut stratum surfaces. And then the geological faults can be simulated based on our cut algorithm. We make high speedup and preferable visualization effects finally.
机译:三维地质模型可以描述地质信息的类型,并表达地质现象之间的各种拓扑关系。克里格插值是地质建模的一种重要的空间插值方法,但是每个网格点都需要计算扩充矩阵并求解方程。随着建模规模和钻孔数据量的快速增长,我们建议使用多线程并行性CUDA来实现并行Kriging插值算法。切割地质模型可以有效地分析其内部结构,但是,当网格数量较大时,传统的序列切割算法速度较慢。我们提出了一种使用CUDA的新型地质模型多段线切割算法。该算法基于网格结构,我们使用折线来切割地层表面。然后可以基于我们的割算法对地质断层进行模拟。最后,我们实现了高速度和理想的可视化效果。

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