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3D Gaze Estimation Based on Facial Feature Tracking

机译:基于面部特征跟踪的3D凝视估计

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A 3D gaze estimation and tracking algorithm based on facial feature tracking is presented in this paper. Firstly, we used the Active Shape Model (ASM) to extract facial feature points with a stereo camera. Then, the full 3D pose of head is estimated by comparing the feature points of current pose with initial head pose. After that, the center of eyeball is obtained based on a 3D eye model which is related to head pose and the middle point of eye corners. Thereby, optical axis was computed as 3D vectors through the center of eyeball to the center of pupil. Finally, visual axis was gotten by adding an angle to optical axis. Here, in our system, a one-time personal calibration is used to determine this angle. The experimental . results show the accuracy of our gaze tracking system achieves less than 3 degree.
机译:本文介绍了基于面部特征跟踪的3D凝视估计和跟踪算法。首先,我们使用了主动形状模型(ASM)来提取使用立体相机的面部特征点。然后,通过将当前姿势的特征点与初始头部姿势进行比较来估计头部的完整3D姿势。之后,基于与头部姿势和眼角中间点相关的3D眼睛模型获得眼球的中心。因此,光轴通过眼球中心到瞳孔中心计算为3D向量。最后,通过向光轴添加角度来获得视觉轴。这里,在我们的系统中,一次性个人校准用于确定该角度。实验。结果表明我们的注视跟踪系统的准确性达到3度。

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