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Video watermarking based on adjacent frames comparison in wavelet domain

机译:小波域基于相邻帧比较的视频水印

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In this paper, a new algorithm based on adjacent frames comparison in wavelet domain is proposed. In this algorithm, the embedding decision is made by comparing the LHx components of two adjacent frames. In the comparison process, a threshold is used to determine if the two components are similar enough. If they are, then the scrambled watermark image will be embedded to the LLx component of the frame that is named HostFrame. In the retrieving process, the LHx components of each two adjacent frames will be compared again to see if they are similar enough. If they are, then the watermark will be retrieved from the LLx component of the HostFrame. In the watermark retrieving process, the threshold should be the same with that in the embedding process to make sure the chosen frames contain watermark information. The results show that this algorithm has good frame-dropping and JEPG compression resistance.
机译:提出了一种基于小波域相邻帧比较的新算法。在该算法中,通过比较两个相邻帧的LH x 分量来做出嵌入决策。在比较过程中,使用阈值确定两个组件是否足够相似。如果是这样,则将加扰的水印图像嵌入到名为HostFrame的帧的LL x 组件中。在检索过程中,将再次比较每两个相邻帧的LH x 分量,看它们是否足够相似。如果是这样,那么将从HostFrame的LL x 组件中检索水印。在水印检索过程中,阈值应与嵌入过程中的阈值相同,以确保所选帧包含水印信息。结果表明,该算法具有良好的丢帧和抗JEPG压缩性能。

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