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An Adapted Version of the Bentley-Ottmann Algorithm for Invariants of Plane Curves Singularities

机译:平面曲线奇异性不变性的Bentley-Ottmann算法的改进版本

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We report on an adapted version of the Bentley-Ottmann algorithm for computing all the intersection points among the edges of the projection of a three-dimensional graph. This graph is given as a set of vertices together with their space Euclidean coordinates, and a set of edges connecting them. More precisely, the three-dimensional graph represents the approximation of a closed and smooth implicitly defined space algebraic curve, that allows us a simplified treatment of the events encountered in the Bentley-Ottmann algorithm. As applications, we use the adapted algorithm to compute invariants for each singularity of a plane complex algebraic curve, i.e. the Alexander polynomial, the Milnor number, the delta-invariant, etc.
机译:我们报告了Bentley-Ottmann算法的改进版本,用于计算三维图形投影边缘之间的所有交点。该图以一组顶点以及其空间欧几里得坐标以及一组连接它们的边给出。更准确地说,三维图表示闭合且平滑的隐式定义的空间代数曲线的逼近,这使我们能够简化对Bentley-Ottmann算法中遇到的事件的处理。作为应用程序,我们使用自适应算法为平面复数代数曲线的每个奇点计算不变量,即亚历山大多项式,米尔诺数,德尔塔不变性等。

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