首页> 外文会议>Proceedings of the 44th Hawaii International Conference on System Sciences >Virtual Reality Meets Scrum: How a Senior Team Moved from Management to Leadership
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Virtual Reality Meets Scrum: How a Senior Team Moved from Management to Leadership

机译:虚拟现实遇到了Scrum:高级团队如何从管理层转为领导

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The role of managers in a Scrum organization is a topic of high interest with almost no research. Changes in management roles and behaviors were evaluated in a rapidly growing, social entertainment and gaming company in Finland. Sulake introduced Scrum in 2006 and within 6 months institutionalized Scrum across the organization. The company was surveyed in 2009 and responses from 19 managers and 36 non-managers were carefully studied. The biggest challenges of Scrum for managers were keeping up with the team and learning to "let go" and stop micro-managing the teams. Managers report Scrum increases productivity (73%), increases quality (58%), and makes it easier to change direction (84%). The role of the manager changes from telling people what to do into communicating goals and visions (a key insight of Takeuchi and Nonaka). Increased responsibility of the team affects hiring practices of managers in a Scrum company.
机译:在Scrum组织中,经理的角色是一个非常有趣的话题,几乎没有任何研究。在芬兰一家快速发展的社交娱乐和游戏公司中,评估了管理角色和行为的变化。 Sulake于2006年推出了Scrum,并在6个月内将整个组织的Scrum制度化。该公司在2009年接受了调查,并仔细研究了19位经理和36位非经理的回答。对于管理人员而言,Scrum面临的最大挑战是跟上团队的步伐,学习“放手”并停止对团队进行微观管理。经理们报告说,Scrum提高了生产率(73%),提高了质量(58%),并且更容易改变方向(84%)。经理的角色从告诉别人要做什么变成沟通目标和愿景(竹内和野中的关键见解)。团队责任的增加会影响Scrum公司经理的聘用方式。

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