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Multi-agent-based battlefield reconnaissance simulation by novel task decompositionand allocation

机译:基于新型任务分解与分配的基于多主体的战场侦察仿真

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In order to support the advanced concept technology demonstration of intelligence reconnaissance activities, multi-agent-based battlefield reconnaissance simulation is studied to provide enough detail to examine dynamic tactical process by a novel method of task decomposition and allocation. Our work includes four parts: (1) describing task by means of Behavior Definition Frame; (2) analyzing task by presenting a role-agent mapping mechanism, and thus setting up a mapping from a role to an agent, i.e., from battlefield reconnaissance system's real components, to entity agents; (3) decomposing task based on logistic relationships between real components in battlefield reconnaissance system organization, by using a Task Tree decomposition approach, and allocating task by using task allocation processing module; (4) proposing case study and implementing simulation. The result demonstrated in the case study proves the feasibility and efficiency of our method and model.
机译:为了支持情报侦察活动的先进概念技术演示,研究了基于多主体的战场侦察仿真,以提供足够的细节来通过一种新的任务分解和分配方法来检查动态战术过程。我们的工作包括四个部分:(1)通过行为定义框架描述任务; (2)通过呈现角色-代理映射机制来分析任务,从而建立从角色到代理的映射,即从战场侦察系统的真实组件到实体代理的映射; (3)采用任务树分解方法,根据战场侦察系统组织中实际组成部分之间的逻辑关系分解任务,并通过任务分配处理模块进行任务分配; (4)提出案例研究并实施仿真。案例研究结果表明,该方法和模型是可行和有效的。

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