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An improved pathfinding algorithm based on sorted linked list and indexed array

机译:一种基于排序链表和索引数组的改进寻路算法

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A* algorithm is a famous heuristic algorithm in artificial intelligence. It is mainly applied to path planning in game programming. One important characteristic of A* algorithm is there are two lists in it. One is open list, the other is close list. By analyzing operating type, operating times of the two lists, and the complexity of several data structure when implementing the two lists, this paper represents the open list and close list by cooperative sorted linked list and indexed array. Cooperative sorted linked list and indexed array make full use of respective advantage of sorted linked list and indexed array. Comparing with indexed array, it saves about 10% time.
机译:A *算法是人工智能中著名的启发式算法。它主要应用于游戏编程中的路径规划。 A *算法的一个重要特征是其中有两个列表。一个是打开列表,另一个是关闭列表。通过分析两个列表的操作类型,操作时间以及实现两个列表时几个数据结构的复杂性,本文通过协作排序链表和索引数组分别表示打开列表和关闭列表。合作排序链表和索引数组充分利用了排序链表和索引数组的各自优点。与索引数组相比,它节省了大约10%的时间。

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