首页> 外文会议> >GTFTTS: A Generalized Tit-for-Tat Based Corporative Game for Temperature-Aware Task Scheduling in Multi-core Systems
【24h】

GTFTTS: A Generalized Tit-for-Tat Based Corporative Game for Temperature-Aware Task Scheduling in Multi-core Systems

机译:GTFTTS:用于多核系统中温度感知任务调度的基于Tit-for-Tat的通用公司游戏

获取原文

摘要

Temperature-constraint computing environments are emerging those years, especially in embedding computing. A game theoretic temperature-aware scheduling algorithm for multi-core systems is proposed in this paper, namely, GTFTTS (Generalized Tit-For-Tat Temperature-aware Scheduling). GTFTTS is designed to work in a resource-rich environment where resources always compete for tasks. A generalized Tit-for-Tat based method, where whether a core will corporate or not is decided by a hardness factor, is considered in this paper. The algorithm is implemented in our TASS simulator. Simulations results show that the proposed game can reduce the temperature difference between different group of cores which effectively avoids the local hotspot of a processor.
机译:那些年来,温度受限的计算环境正在兴起,尤其是在嵌入式计算中。本文提出了一种针对多核系统的博弈论温度感知调度算法,即GTFTTS(广义Tit-For-Tat温度感知调度)。 GTFTTS旨在在资源总是竞争任务的资源丰富的环境中工作。本文考虑了一种基于Tit-for-Tat的通用方法,在该方法中,核心是否会合拢由硬度因子决定。该算法在我们的TASS模拟器中实现。仿真结果表明,所提出的游戏可以减小不同组内核之间的温差,从而有效地避免了处理器的局部热点。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号