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Automotive Spray Paint Simulation

机译:汽车喷漆仿真

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摘要

A system is introduced for the simulation of spray painting. Head mounted display goggles are combined with a tracking system to allow users to paint a virtual surface with a spray gun. Ray tracing is used to simulate droplets landing on the surface of the object, allowing arbitrary shapes and spray gun patterns to be used. This system is combined with previous research on spray gun characteristics to provide a realistic simulation of the spray paint including the effects of viscosity, air pressure, and paint pressure. The simulation provides two different output modes: a non-photorealistic display that gives a visual representation of how much paint has landed on the surface, and a photorealistic simulation of how the paint would actually look on the object once it has dried. Useful feedback values such as overspray are given. Experiments were performed to validate the system.
机译:引入了用于模拟喷涂的系统。头戴式显示护目镜与跟踪系统结合使用,允许用户使用喷枪喷涂虚拟表面。射线追踪用于模拟液滴降落在对象表面上,从而可以使用任意形状和喷枪图案。该系统与先前对喷枪特性的研究相结合,提供了对喷涂涂料的真实模拟,包括粘度,气压和涂料压力的影响。该模拟提供了两种不同的输出模式:非真实感显示,可以直观地表示有多少涂料降落在表面上,以及真实感模拟,用于模拟一旦干燥后涂料在对象上的实际外观。给出了有用的反馈值,例如过喷。进行实验以验证系统。

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