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Sliding-Windows for Rapid Object Class Localization: A Parallel Technique

机译:滑动窗口用于快速对象类本地化:一种并行技术

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This paper presents a fast object class localization framework implemented on a data parallel architecture currently available in recent computers. Our case study, the implementation of Histograms of Oriented Gradients (HOG) descriptors, shows that just by using this recent programming model we can easily speed up an original CPU-only implementation by a factor of 34, making it unnecessary to use early rejection cascades that sacrifice classification performance, even in real-time conditions. Using recent techniques to program the Graphics Processing Unit (GPU) allow our method to scale up to the latest, as well as to future improvements of the hardware.
机译:本文提出了一种在当前计算机中当前可用的数据并行体系结构上实现的快速对象类本地化框架。我们的案例研究(定向梯度直方图(HOG)描述符的实现)表明,仅使用这种最新的编程模型,我们就可以轻松地将原始的仅CPU实现速度提高34倍,从而无需使用早期拒绝级联即使在实时条件下也牺牲了分类性能。使用最新的技术对图形处理单元(GPU)进行编程,使我们的方法可以扩展到最新的以及将来硬件的改进。

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