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Research on Real-time Collision Detection for Vehicle Driving in the Virtual Environment

机译:虚拟环境下车辆行驶实时碰撞检测研究

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Collision detection plays a critical role in the immersion and authenticity of virtual driving as a virtual reality system.Through analyzing and comparing several common algorithms of collision detection,a method of real-time collision detection was further developed,including two detecting phases, pre-collision detection and accurate-collision detection.First of all,Radar ranging theory was used in the pre-collision detection as it could predict the possible colliding region to save computer resources effectively.If the pre-collision were true,one collision type would be chosen which determined by the relative direction of two vehicles.Subsequently,an accurate collision detection were about to engage in corresponding to the collision type. Every collision type has its own collision detection algorithms.A mathematic model was built up for the minimal collision distance which ensured the real-time and authenticity of vehicle driving in virtual environment.The results showed that the method was simple and met the demand of real-time,which satisfied the detecting requirements of vehicle driving in the virtual environment.Moreover,it can also be used in other collision detection experiments.
机译:碰撞检测在虚拟驾驶作为虚拟现实系统的沉浸性和真实性中起着至关重要的作用。通过对几种常见的碰撞检测算法进行分析和比较,进一步开发了一种实时碰撞检测方法,包括两个检测阶段:首先,将雷达测距理论用于预碰撞检测中,因为它可以预测可能发生的碰撞区域,从而有效地节省计算机资源。如果预碰撞为真,则将是一种碰撞类型。然后,将根据碰撞类型进行精确的碰撞检测。每种碰撞类型都有自己的碰撞检测算法,建立了最小碰撞距离的数学模型,保证了虚拟环境中车辆行驶的实时性和真实性,结果表明该方法简单易行,满足了实际的需求。满足了虚拟环境中车辆行驶的检测要求。此外,它还可以用于其他碰撞检测实验。

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