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Minus-Two: Multimedia, Sound Spatialization and 3D Representation for Cognitively Impaired Children

机译:减-2:认知障碍儿童的多媒体,声音空间化和3D表示

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Multimedia and Hypermedia technologies can be successfully used in education and rehabilitation for cognitively disabled persons. In particular, storytelling has always proved successfully in creating imaginary worlds that could both protect the child from the difficulties of the outer world and create the conditions to feed new stimuli without causing discomfort. However, traditional storytelling techniques (paper, pencil, the voice of the teacher) sometimes might be vastly improved by using multimedia and hypermedia technologies. The possibility to play different music, to explore spatialized sounds, to record sounds and voices, and the opportunity to play with 3D images within a 3D space using devices as simple as touch screens, may ensure an enhanced level of attention from the children and may give to the teacher new and powerful tools to convey his/her message through the common activity. In this paper we motivate the use of hypermedia educational techniques with cognitively impaired children, outlining the general requirements of an educational framework that might be provided to teachers. We then describe the functioning of a prototype we developed following these requirements, MINUS-TWO: a storytelling environment mainly characterized by a strict cooperation between the child and the teacher or the therapist, by multimodal interaction, sound Spatialization and 3D representation. The paper also presents the results we obtained by using these techniques with more than twenty cognitively impaired children.
机译:多媒体和超媒体技术可以成功地用于认知障碍者的教育和康复。尤其是,讲故事一直成功地创造了一个想象中的世界,既可以保护孩子免受外部世界的困扰,又可以创造条件来喂养新的刺激而不引起不适。但是,有时使用多媒体和超媒体技术可以大大改善传统的讲故事技术(纸,铅笔,老师的声音)。可以播放诸如触摸屏之类的设备来播放不同的音乐,探索空间化的声音,录制声音和语音,以及在3D空间中播放3D图像的机会,可以确保孩子的注意力得到增强,并且可能通过常见的活动为教师提供新颖而强大的工具来传达他/她的信息。在本文中,我们鼓励对认知障碍儿童使用超媒体教育技术,概述可能提供给教师的教育框架的一般要求。然后,我们描述根据这些要求开发的原型的功能,即MINUS-TWO:一种讲故事的环境,其主要特征是儿童与老师或治疗师之间的严格合作,多模式交互,声音空间化和3D表示。本文还介绍了我们通过使用这些技术对20多个认知障碍儿童获得的结果。

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