首页> 外文会议>Human Factors and Ergonomics Society annual meeting >A Sensitivity Study of Factors Influencing Real-Virtual Object Alignment Performance in Stereoscopic Augmented Reality Environments
【24h】

A Sensitivity Study of Factors Influencing Real-Virtual Object Alignment Performance in Stereoscopic Augmented Reality Environments

机译:立体增强现实环境中影响虚拟对象对齐性能的因素的敏感性研究

获取原文

摘要

A sensitivity study involving a real-virtual object alignment task was performed in a stereoscopic augmented reality environment, in which the known conflict between binocular fusion and object interposition cues was expected to play a major role. The object was to evaluate subjects’ sensitivity to visual texture of a real hemisphere surface and to target position at designated probe points on that surface. Consistent with earlier experiments, the results indicate that: a) both surface texture and target position had significant effects both on real-virtual object alignment and on the estimate of surface normal direction; b) fusion breakdown caused by the conflict between occlusion and binocular disparity could have been used as an extra depth cue to detect virtual and real object interactions. In addition, a practical solution to improving remote 3D measurement accuracy is proposed.
机译:在立体增强现实环境中进行了涉及实际虚拟对象对齐任务的敏感性研究,在该环境中,预期双目融合和对象插入线索之间的已知冲突将起主要作用。目的是评估受试者对真实半球表面视觉纹理的敏感性以及目标在该表面上指定探针点的位置。与先前的实验一致,结果表明:a)表面纹理和目标位置对真实虚拟物体的对准和表面法线方向的估计都具有显着影响; b)由咬合和双眼视差之间的冲突引起的融合破坏可能已被用作检测虚拟物体与真实物体相互作用的额外深度提示。此外,提出了一种提高远程3D测量精度的实用解决方案。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号